[ESX/QB/STANDALONE] Dispatchsystem
| yes | Zone Customization |
| yes | Flexible Activation |
| yes | Comprehensive Configuration |
| yes | Real-time Synchronization |
| yes | Framework Compatibility |
| yes | High Performance |
| yes | Support |
Detailed Desc:
- Zone Customization: The system allows users to define different zones, such as the "Urban Zone" for regular dispatches and the "Danger Zone" for high-risk areas like gang territories.
- Flexible Activation: Users can easily access the dispatch menu either through a default keybind/command or choose their preferred method of activation, be it through an item or a command.
- Comprehensive Configuration: Users have full control over dispatch settings, enabling them to customize everything from blips to determining who can receive specific dispatches.
- Real-time Synchronization: The script ensures live sync with all users who have the dispatch menu open, avoiding duplicate dispatches by preventing two people from responding to the same incident.
- Framework Compatibility: The script is designed to work seamlessly with all frameworks, ensuring it can be integrated into various gaming environments without issues.
- High Performance: The dispatch system is highly optimized, guaranteeing smooth and efficient performance, even during intense gaming sessions.
